If all obstacles are passed in the correct order, some bonus experience is rewarded at the end of the lap. The Agility course consists of five obstacles that players can pass in return for Agility experience. Therefore, it is a popular method to access this course by using a temporary skill boost to access the course starting at level 47, since the experience per hour at this course is far superior to other courses available to these players. However, this level is only needed to access the course through the gates the minimum level requirement of the obstacles is level 49. The Wilderness Agility Course requires level 52 Agility to access. Players stop failing this course at 96 Agility. Players stop failing this course at 89 Agility. Players stop failing this course at 91 Agility. Players stop failing this course at 85 Agility.Īccess to this course requires completion of Song of the Elves. Players stop failing this course at 79 Agility.Īccess to this course requires completion of Death to the Dorgeshuun. With level 80 in Agility and Strength and a weight of 2 kg or lower, this course will never be failed.Įxperience rates increase up to 58,900 with the hard tier of Kandarin Diary completed. However, level 92 is required to access the deepest floor.Īccess to this course requires completion of Creature of Fenkenstrain. Level 52 is required to access the course. However, only level 49 is required to pass all obstacles.Īccess to this course requires completion of Sins of the Father. Players stop failing this course at 66 Agility. Players stop failing this course at 75 Agility. Players stop failing this course at 93 Agility.Īccess to this course requires completion of Priest in Peril.Ī Crossbow and a Mith Grapple is required to complete this course.Īccess to this course requires completion of Chapter 2 of Monkey Madness I. Players stop failing all obstacles at 93 Agility.Īccess to this course requires completion of Cold War.Įven at level 99 Agility it is still possible to fail an obstacle.Īccess to this course requires completion of Alfred Grimhand's Barcrawl. Some obstacles in the arena require level 20 or 40 Agility to pass. It is impossible to fail any of the obstacles on this course. However, there are a few obstacles which were differently coded for certain quests and activities, such as the Zip line from the Werewolf Agility Course. This might result in quickly draining the character's run energy, therefore it can be helpful to bring some energy potions, super energy potions or stamina potions, or to wear weight-reducing clothing while training Agility:Ĭontrary to popular belief, weight does not affect the chance of success for most obstacles. For example, falling into the lava might cause 12 points of damage in the Wilderness course if at full Hitpoints, but only 6 if there are just 20 Hitpoints left.įor the best experience rates, it is required to continually keep running around the courses. ![]() On many courses, the amount of damage taken after failing an obstacle is based on your remaining Hitpoints, so to conserve food it is often worthwhile to wait until your Hitpoints are low before eating. Therefore, it is advised to bring some food when planning on training Agility at lower Agility and Hitpoints levels. It is, however, possible to fail an obstacle, which will result in the character taking small amounts of damage. An Agility course is completed by successfully passing all obstacles. These areas contain an Agility course that players will need to complete to train their Agility. ![]() 10.2 Quests rewarding Agility experienceĪgility Training Areas Īgility Training Areas are identified with a running figure icon on the world map.
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